Defeating Spawner Buildings in Tower Rush
Christi Rabinovitch редагує цю сторінку 3 тижнів тому


This strategy relies entirely on placing passive buildings—like Goblin Huts or Barbarian Huts—that constantly generate cheap units over a long period.

This guide will teach you the specific anti-siege tactics required to dismantle the spawners and break the infinite wave.
Heavy Spell Removal
The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.

If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.
They do virtually no building damage and are a waste of energy.Hold your counters.If they place the hut behind the Princess tower, use a Rocket or Lightning. Splash Damage Defenders
If you do not have a heavy spell in rotation, your secondary line of defense must rely on specialized splash-damage troops.

By perfectly positioning the Magic Archer on your side of the river, you can shoot through the incoming wave of spawned troops to hit the Spawner building behind them.
The SolutionExecutionThe Bowler / ExecutionerPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsThe Flying MachineFly it across the river safely out of range of ground defenders to snipe the hut directly from the air Breaking the Siege Mentality
If you sit back and try to defend every single goblin individually, you will slowly lose the game to chip damage.

Tear down their buildings, and victory is yours.

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